Monday, October 15, 2007

Prism: Light the Way preview at Gaming Nexus.

"There's no doubting that the DS is a haven for puzzle games. With dual screens and the touch interface Nintendo has created a platform that is perfect puzzlers and Eidos is looking to take advantage of those with their new puzzle game PRISM: Light the Way.

There's a plot behind PRISM:Light but it's a bit out there. Here goes what I learned from the opening segment of the game. The Globos live inside Black Holes and live off the light that gets absorbed by Black Holes (I'm guessing Stephen Hawkings was not involved with the production of the game). The Globos have been attacked by monsters who eat the light and that's where you, the light emitting Bulboids come into the picture. It's up to you to save the Globos by re-directing your light onto them. You do this by redirecting your Bulboids light with mirrors and t-shaped connectors to illuminate the Globos. Yes, your job to shine the light where the sun doesn't shine. Some Globos can only handle certain colors of light which requires you to use prisms to change the color of the light to suit the Globos. I'm not sure if this is just a gameplay element or on social commentary on the state of Globos racial relations but it does add another level of difficulty to the game."


Full Source: Gaming Nexus

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