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Showing posts with label
Puzzle Quest: Challenge of the Warlords.
Show all posts
Showing posts with label
Puzzle Quest: Challenge of the Warlords.
Show all posts
"There is a little phenomenon known mainly as bejewelled that over the past few years has taken the PC puzzle community by storm. Then a while back Zoo Keeper brought the delights of sphere matching to the GBA and later the DS. Everyone has agreed this is a classic puzzle game that can hold its own alongside Tetris and Puzzle League.
The basic game mechanic presents you with a grid of coloured orbs which you can move one space left/right up/down at a time. To avoid a penalty you need to create a matching row of three orbs of the same colour with your move."
Full Source:
DS-x2.com
"Since buying Puzzle Quest for a plane ride over two weeks ago, I have not played –or done– much else. In fact, I must admit that I am now forcing myself to write this review in part to help break my addiction to this game. Not only does it haunt my mind's eye like Tetris and Minesweeper have done so many times, but the RPG elements make this puzzle game even more compelling, and the gargantuan amount of content means you can play forever without seeming to make a dent in all the missions and side-quests being offered. In short: this is a very dangerous game, and I mean that as a high compliment."
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Nintendo World Report
"This review is late. Would you believe it's because I've been playing too much...Puzzle Quest: Challenge of the Warlords? Or is that too convenient an excuse?
Puzzle Quest, if you haven't heard, is incredible. Many game designers seem to think that taking an established genre and slapping on some "RPG elements" is a good idea -- that's how Soul Calibur III's stupid Edge Master mode happened. Well, in this case developer Infinite Interactive tacked on some RPG elements to comfortable, workmanlike Bejeweled, and the result is so much more than just another puzzle game or limp RPG."
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1-up
"Modojo has not yet lost the Puzzle Quest fever, so we put some questions to Infinite Interactive CEO and PQ Lead Designer Steve Fawkner. Read on to find out the latest on the XBLA port, details on the development process, and the final word on that damned cheating AI..."
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Modojo via
Gonintendo
"Puzzle Quest: Challenge of the Warlords is a refreshingly original mash-up that blends multiple, disparate genres beautifully. It combines the simple-to-learn yet difficult-to-master gameplay mechanics of Bejeweled with the remarkably deep character customization and Tolkienesque aesthetics of a high fantasy role-playing game, while also drawing upon the exploration and management aspects of classic turn-based strategy gaming. The result is a gaming experience unlike any other available today, and one that you absolutely shouldn't miss."
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GameSpy
"Like a Reese's Peanut Buttercup, Puzzle Quest combines two great tastes that taste great together. Blending the dynamics of Bejeweled with the mechanics of a traditional RPG, Puzzle Quest stands tall as a successful experiment that will find you hopelessly addicted.
Developed by 1st Playable Productions, Puzzle Quest is a beautifully designed and challenging puzzle game that reinvents two separate genres into a unified whole, much like Puzzle Pirates did on the PC. At the outset of a new game you are allowed to create a character and choose from one of four available classes, including a Druid, Knight, Warrior and Wizard, each of which will have a direct influence on your campaign."
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GameAlmighty
"For as often as developers attempt to marry distinct game genres hoping for a peanut-butter-and-chocolate-like result, they usually come out more peanut-butter-and-onion. Infinite Interactive's Puzzle Quest is one of the rare exceptions, and the way in which it integrates familiar puzzle gameplay into a traditional Japanese RPG format makes for an experience that is far greater than the sum of its parts. The way these disparate elements play off each other helps make it an incredibly difficult game to put down, and it finds a smart balance between accessibility, challenge, and variety that makes it an easy game to recommend to just about anyone."
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Gamespot
"Casual gamers have their Bejeweled, and hardcore players have their RPGs. Long have the two groups been content to remain separate and play their respective games. But the folks at D3 Publisher have begun a socialization experiment that may find gamers from both camps playing the same game. Puzzle Quest: Challenge of the Warlords attempts to marry characteristics of traditional RPGs with the pick-up-and-play mechanics of a casual puzzle game -- and succeeds."
Full Source:
IGN