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Showing posts with label
Call of Duty 4: Modern Warfare.
Show all posts
Showing posts with label
Call of Duty 4: Modern Warfare.
Show all posts
"I have been playing first-person shooters since Doom debuted on the PC, and few since then have stood out as much as Call of Duty 2. I first played the game in 2005, in a Circuit City while on vacation in New Orleans. While everyone else was shopping for presents, I went to the videogame section to check out all the new demos. I saw someone playing Call of Duty 2 on the Xbox 360 and was intrigued. After the person quit, I started playing and instantly got hooked."
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4ColorRebellion via
Gonintendo
"While Wii owners have missed out on an iteration of the Call of Duty series this year, DS owners have not been left out in the cold with the series now making its first landing on a portable. Developed by N-Space, who are only one of two developers apart from Nintendo to try the FPS genre on the Nintendo DS, Call of Duty 4: Modern Combat follows its console cousins with a move into the 21st century. The series finally leaves behind the WWII setting of all the previous games and starts afresh. We have to ask developers why they have left it to N-Space to again pick up the FPS mantle for the system. This time around N-Space have done a fabulous job."
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Vooks
"I really can’t stand war games. As a sub-genre of the first-person shooter, war games have milked the Greatest Generation for all it’s worth, making us storm Omaha Beach at least once a year. Shooting Nazis is fun, sure, but eventually it becomes cliché. I’m also genetically predisposed to sucking at FPS games. If you stuck me in front of an Xbox 360 with a monkey who has never played Halo 3 before, the monkey would win nine times out of ten. If it’s not called “Metroid Prime," I am horrible at it."
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Nintendo World Report
"Of all the refinements the first-person shooter has enjoyed, the pithy post-death war quote at the start of the mission was the quickest to outstay its welcome. After all, the Oxford Dictionary of Quotations has only so many entries about war, and the same old lines have been seared into the darkness between our virtual lives for years."
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Pocketgamer.co.uk
"The Nintendo DS rendition of Call of Duty 4: Modern Warfare delivers every ounce of action and suspense as the console versions, save for the awesome online play. In this portable first-person shooter, you play the role of a special forces operative who has to stop terrorists from detonating a nuclear weapon. Your travels take you to various locations in Russia and the Middle East, where you'll unleash a wide variety of realistic weapons against the bad guys who constantly appear as you make your way through each 3D environment. The controls, environment layouts, and CPU behavior in the DS game aren't as nicely put together as they are in the console versions, but those rough spots really don't take away all that much from the couple of days' worth of Jack Bauer-style escapades that the single-player campaign provides. However, the DS version doesn't offer any of the online modes that its console counterparts do, which means that your interest in the game will probably wane significantly after you complete that initial play-through."
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Gamespot
"Back on Game Boy Advance there was an amazing obsession with pocket first-person shooters. 3D environments were no easy task on the hardware, with most efforts resorting to classic raycasting engines circa Doom and Wolfenstein, but for some reason that development bug ran wild for a few glorious years of low frame, low res FPS goodness. For whatever reason though, pocket FPS development has slowed down considerably since the release of the Nintendo DS, with only the mediocre Goldeneye: Rogue Agent, impressive first-party Metroid Prime Hunters, and recently released survival horror Dementium: The Ward."
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IGN
"The Call of Duty franchise enters the modern era with Call of Duty 4. While its presentation cannot come anywhere close to the console versions, Call of Duty 4: Modern Warfare on Nintendo DS features competent graphics with an unexpectedly smooth frame rate. Call of Duty 4 features an intense, pre-recorded soundtrack as well as plenty of voice and weapon recordings. The game is meant to follow parallel to the console versions of the game with missions taking place in the same locales, but not following the exact footsteps of the “main" version. For example, one stage takes place on a ship. In the console version, a companion ship is boarded."
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Nintendo World Report
"Whether n-space has spent the last two years (since making Geist for the Gamecube) figuring out how to shrink an explosive wartime shooter down for DS, we'll never know. But from the two levels we recently tried our hand at they actually seem to have pulled something off. Call of Duty DS isn't pretty, and it isn't remotely representative of the biting intensity of its console big-brothers; that said, it seems to be a fairly fun first-person shooter on DS, and it works. Like Metroid Prime Hunters, CoDDS uses the D-pad for player movement and the touch screen to aim. The left trigger fires, tapping up twice runs, down twice ducks, and two centrals taps zooms in to look through the gun sights in classic CoD fashion. It's a bit inexplicable, but it works."
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1up
"Call of Duty 4 is currently topping the wish lists of PlayStation 3, Xbox 360, and PC gamers everywhere, but Activision's massively popular shooter franchise is coming to the small screen too--or the dual small screens, to be precise. We got a look at Call of Duty 4 for the DS recently to see how it will relate to its cousin on the consoles and to find out how the controls work on Nintendo's handheld. COD4 on the DS won't follow the storyline of the console game explicitly. Instead, it will happen in parallel, so you'll be visiting the same or similar locations as in the console game, sometimes even encountering the same events that you'll remember if you're also playing the bigger version of the game. For instance, the DS version will open with a ship level just like it does in the main game, but you'll be investigating a different ship from the one on the consoles."
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Gamespot
"The PC-and-console version of Call of Duty 4 rocks as much as expected. But at a recent hands-on session, the DS take also impressed. The 3D graphics look surprisingly good; after a few minutes of settling in, I stopped scrutinizing textures and focused on the gameplay. And that gameplay carries the title."
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Joystiq
"I'm not a huge fan of shooters on the DS. I've found from way too many personal experiences that the handheld just doesn't have the muscle to support the sort of graphics and experience I like from my shooters."
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Kotaku
"An interview with Activision’s Vince Fennel revealed some interesting tidbits on Call of Duty 4: Modern Warfare for the DS. Consisting of both multiplayer and single-player components, the game is set in modern times in various regions of the world, including the Middle East and Russia.
As for the plot, Activision couldn’t disclose much apart from the fact that events run in parallel to those found in the console versions. For example, when a captain and his squad are infiltrating a facility in the console version, you might provide the necessary helicopter support for that mission with your DS. The storylines intertwine."
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Nintendo World Report
"Activision was giving demonstrations of the DS iteration of Call of Duty 4 in its business center today, and we've got a few more details to report on how the first-person shooter plays on Nintendo's handheld. We already wrote a pretty glowing preview, and after some more time with the game we're happy to report it is still impressing us."
Full Source:
IGN
"With the release of Metroid Prime Hunters we were sure the DS would get a surge of quality FPS titles based off Retro's successful design. Since then, however, the system has been extremely dry when it comes to first-person shooters, as games like Brothers in Arms opt to go with a different design altogether, and Quake authority John Carmack announced that his vision of DS shooters doesn't include stylus control due to fatigue."
Full Source:
IGN