skip to main |
skip to sidebar
"Kim's got an arrow lodged in her eye, Andy's applying medicinal balm to Chrissy's mole-gnawed elbows. And Greener's throwing down morale boosting beats in the corner.
Only this isn't the Team NGamer you know and love, but a team of adventurers seeking the treasures deep within the Yggdrasil Labyrinth. A colossal organic structure, the labyrinth has sprouted out of nowhere offering strata after strata of turn-based battle adventurin'. We gave our adventurers NGamer names simply for convenience and a mildly amusing opening sentence."
Full Source:
CVG
"Cartography is a profession woefully under-represented in videogames. We're used to having our in-game maps fully charted and available right from the start of a level (or, in the case of Zelda at least implausibly awaiting discovery in some remote treasure chest). As a result, few modern gamers will have experienced the antiquated and inimitable enjoyment that comes from painstakingly mapping a level, square by square on school maths paper."
Full Source:
Eurogamer
"When you power up the DS with Etrian Odyssey (EO) on board, you're greeted with a rather nice looking rendering of a tree in a clearing spanning both screens. As the game starts out, the excellent art, music and production values immediately indicate that EO is a work of significant quality. Then you step into the forest and spend an hour drawing a map of the first floor on the touch screen, after which you may be annihilated by a few poisonous butterflies. Yes, Etrian Odyssey is the very definition of old-school gaming. Even so, after about 10 hours (only 20% of the game) I had gotten the hang of things and was quite impressed and rather hooked. I thought, "If they keep the fresh gameplay coming and don't recycle too much of the excellent art, this will be a great game for a certain kind of gamer." While EO does falter just a tad, it keeps things quite entertaining given its considerable length."
Full Source:
Nintendo World Report
"Remember back in the early '80s when you were scribbling out a map in your notepad as you crawled your way through Wizardry? No? Well, not to worry, because Atlus' newest turn-based role-playing game captures that experience pretty well. Etrian Odyssey gives many nods to its text-based adventure roots, not the least of which is its prodding, omniscient narrator and the necessity to (gasp) create your own map. Like its predecessors, Etrian Odyssey is beguilingly immersive and excessively addictive, but even if it doesn't take the turn-based RPG formula anywhere new, you'll still probably fall prey to its charm."