Tuesday, October 23, 2007

Archaic Sealed Heat impressions at Siliconera.

"Mistwalker's first DS SRPG outing, ASH: Archaic Sealed Heat with development being done by Racjin, didn't receive such a warm reception in its homeland. Whether it had anything to do with the zero promotion the game had during its development cycle or its poor marketing is unknown which gave the game a lot of anonymity, but in the eyes of many who've played the game with ample time, ASH is more of a double edged sword than a fine wine. While the game may come from Final Fantasy father Hironobu Sakaguchi and has an overall amazing story with interesting gameplay that can be hearkened to Bahamut Lagoon, its the other details that seem to hurt ASH more than it does help it. Though personally I found the game and its gameplay mechanics to be interesting and somewhat trivial, I can't help but ignore the many criticisms attached to the game. Of course I'm not going to flat out bash the game and deem it a huge failure since I liked it, but for the many of you who've shared an interest in the game since its announcement and release, and have different tastes when it comes to your handheld SRPG fix, ASH may not be for you."


Full Source: Siliconera

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