Sunday, July 1, 2007

Nervous Brickdown review at IGN.

"The original Breakout design was a simple creation: a paddle, a ball, and a whole lot of bricks. By putting controls on an analog knob, players had direct control over the paddle - it moved with the exact rate of your twisting, which in turn gave the feeling that you were manipulating a real object left and right. Clones of the Breakout design have spawned throughout the years, but if they didn't use the knob control they never held the same fun factor as the original."


Full Source: IGN

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